I'm a Software Engineer living and working in Portland, Oregon.

As a technologist, I find joy in building tools that solve problems and / or enable fun. Recently this has included building a cellular automata tool to build and share creations for the Game of Life, and finding novel ways to leverage generative AI to reduce toil in software engineering work while maintaining creative and editorial control over software design. I've spent most of my career working in closed-source enterprise environments, but lately I'm making an endeavor to contribute to and create Open Source projects, mostly via GitHub.

I spend my time away from computers and networks with my family exploring and enjoying the rich ecological backyard that is the Pacific Northwest. You can find vignettes of our adventures in my Weblog.

Work

I'm currently at Microsoft as a Principal Software Engineer, where I work on the Monetize advertising platform. My work centers on full stack engineering for the platform, spanning complex web applications, API's, infrastructure, technical leadership, and helping teams turn product goals into reliable software. In recent years this has included a heavy dose of AI workflow enablement.

Across my nearly 15 year career I've had the opportunity to lead projects, teams, and develop internal frameworks that have saved both IC's and the business valuable engineering time.

Read my CV /resume.